QUICK GUIDE TO MY FUTURE WORK - PART 3: DAPHNE DARLING

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What is Daphne Darling?

An open-world game that will make you a MUCH worse human being!

Nine-year-old Daphne Darling moves to Rhodesfield City with her family. She was bright, modest and well-behaved at her old school, but she had no friends there. No-one in Rhodesfield knows her yet. She wants to start fresh and be popular no matter what. So...

She will do the one thing that she knows will make her popular without fail: MISBEHAVE!


Play as Daphne, sneak yourself and your friends away from the grown-ups and roam freely around the city of Rhodesfield. Your goal? Cause trouble, have fun and make your friends like you!

What do you need to know about Daphne Darling?

There's no set way to do things in this game. You can amuse Daphne's company however you want. Go at your own pace, interact with people, involve surroundings and improvise!

Here's an example: Daphne and Sibbie are mooching around town. A parent walks past with her kid, who's eating an ice cream. Then Sibbie says...


You can make this kid cry in ALL kinds of ways. The funnier it is to Sibbie, the more popular you become! The game will offer a mix of options (nothing sinister or tasteless!) based on your company, your surroundings and Daphne's ever-expanding idea pool. Pick an option and enjoy!

Let's say you make Daphne steal the ice cream...


...and choose to throw it off a nearby bridge.

Success! You made the child cry!


The game will keep track of your ideas and allow your friends to get bored of them, so you constantly have to innovate when it comes to misbehaving. There's no linear progression, just get through each day keeping friends entertained. Don't let them stay bored for too long!

Of course, when you misbehave, you have to face consequences. How you handle that is up to you, just always keep your friends amused. Enrich Daphne's ideas and her responses will become smarter. She may not care for school, but don't think she isn't brimming with intellect.


Gaming NEEDS Daphne Darling. I held all the things that I felt were missing from games in my head at once and out popped the concept for Daphne Darling (...after months of painstaking idea-reworking). I tested the concept using RPG Maker and GOD, this game will make you laugh.

Testing this game has given me a new appreciation for how children think, and has helped me understand my own behaviour as a kid with more depth and clarity. This game could set the industry standard for young-character writing. No more Phantom-Menace-Anakin levels of child lameness.

BUT Daphne Darling will take like, a DECADE for me to finish unless I can work on it FULL-TIME on a stable income. If you need this game ASAP and want to help make said income a reality for me, please go to patreon.com/lenaray - That's...


...and donate to support my work!

Any questions, confusion or compliments about Daphne Darling? Leave a comment below!

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